![]() When Shinnok and his legion were defeated and Edenia was free once more, Goro and the Shokan race decided to ally themselves with the Edenians, agreeing to sign a peace treaty with the Centaurs as a condition of their new partnership. Considering the score settled, the two shook hands. The Shaolin Monk lashed out with a ceremonial strike of revenge that left Goro's chest scarred. The meeting was interrupted by Kung Lao who desired to challenge his ancestor's killer. Princess Kitana intervened and negotiated a truce and peace accord between both races. ![]() Despite having the intent to avenge his losses at Liu Kang's hands, Goro began to take an interest in the matters of his own race and joined his fellow Shokans in war against the Centaurians. Goro would resurface after Kahn's downfall, during the events of Mortal Kombat 4. Goro reappears in Mortal Kombat Trilogy as a playable character. It is theorized that he actually retreated back to his kingdom during this time. Goro disappeared during the tournament's aftermath, and he was believed to be dead. Making use of Goro's overconfidence after years of being the undefeated warrior, Liu Kang was able to secure victory. In his 10th title defense, however, he faced Liu Kang. For 500 years, he remained undefeated and helped Shang Tsung grow ever closer to achieving Shao Kahn's goal of domination over Earthrealm. Goro became Grand Champion of the Mortal Kombat tournament after defeating the Great Kung Lao. In Goro's Deception bio card, when explaining how Goro was animated, Boon mentions a second model for Goro had also been created this second model was not used for animation and is still in usable condition to this day, and is also currently in Boon's personal possession. According to Ed Boon, the clay sculpture used to animate Goro in the first Mortal Kombat was twisted around and bent so many times that it simply fell apart. After recording a video of an actor making motions similar to those Goro would make in the game, Tobias used stop motion animation to move the miniature's body to match the actor's movements frame for frame. After creating it, he used it as a base for a latex model to make a 12-inch tall painted miniature. Unlike other characters in the first Mortal Kombat, Goro was not based on a digitized actor but instead on a clay sculpture created by Curt Chiarelli. Tobias made Goro slightly Asian-looking, while the idea for his arms came from one of the Sinbad movies. John Tobias explains that Goro was created when he and Ed Boon discussed bringing "a big brooding character" to the first Mortal Kombat.
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